Mafia III Tips: 9 Ways to Dominate New Bordeaux

Master New Bordeaux with these essential Mafia III tips — wiretap junction boxes, manage underbosses, farm kickbacks, and save big on ammo.

So you've taken control of Lincoln Clay and you're ready to burn the Marcano crime family to the ground — but New Bordeaux doesn't hand you the keys to the underworld for free. These Mafia III tips cover the systems the game barely explains, from wiretapping junction boxes to keeping your underbosses from turning on each other. Get them right and you'll be swimming in cash; ignore them and you'll be broke and outgunned before the second act.

Related Mafia III guides you may find useful:

Why the Early Game Matters More Than You Think

Mafia III's opening hours set the tone for your entire run. The game drops you into a sprawling map divided into districts, each packed with rackets to seize, collectibles to find, and rival crews to wipe out. Unlike a linear shooter, almost everything here feeds into an economy: money buys weapons, upgrades, and associate services, and those in turn make the harder missions survivable.

The catch is that Mafia III explains almost none of this. The tutorial covers shooting and driving, then leaves you to figure out the racket system, underboss loyalty, and wiretapping on your own. Community reports have long pointed to this as the game's biggest frustration — and the reason so many players stall out in the mid-game. The tips below close that gap.

1. Wiretap Every Junction Box in a District

This is the single most underrated mechanic in the game. Scattered across New Bordeaux are 89 junction boxes, marked on your map with a grey upside-down U symbol. Wiretapping one requires three fuses — marked with a similar symbol in green — which you'll find lying around the world, dropped by enemies, or tucked inside buildings.

Once every junction box in a district is tapped, three things happen:

BenefitWhat It Does
Collectible revealShows every collectible location in that district
Enemy trackingHighlights enemy positions on your map in real time
Recruit optionLets you recruit the racket boss instead of killing them

That last point is the big one. Recruiting a racket boss instead of killing them generates a permanent cash bonus from that racket for the rest of your playthrough. Over a full run, that compounds into a serious pile of money — far more than the one-time payout you'd get from a body.

Tip: Prioritize fuses early. Three fuses per box adds up, but the payoff scales across the entire game.

2. Get Your Underbosses Earning Immediately

You'll recruit three underbosses as the story progresses, and each one runs the districts and rackets you assign to them, kicking back a percentage of the profits.

UnderbossFactionStarting District
CassandraHaitian mobDelray Hollow
Vito ScalettaItalian mobRiver Row
Thomas BurkeIrish mobPointe Verdun

Each underboss also has side quests that boost their rackets' income. Completing these is one of the most efficient ways to grow your passive earnings, since the bonus applies permanently. Don't skip them just because they look optional — they're effectively an investment with compound interest.

Don't Forget to Collect Kickbacks

Your underbosses hold your cut of the profits at their headquarters. Here's the trap: kickbacks cap out at a set amount and stop growing until you collect them. If you ignore them for hours of play, you're leaving money on the table. Visit regularly, or unlock the perk that automates collection later in the game.

3. Bank Your Cash at Sammy's Bar

If you die with money in your wallet, you lose a chunk of it. The fix is simple: deposit your cash in the safe at Sammy's Bar. Money in the safe is still fully spendable — you just don't lose it when Lincoln eats a bullet.

Yes, driving back to Sammy's is tedious. It's still worth doing, especially before any mission that looks dangerous. Later in the game you'll unlock an associate who collects and deposits your money for you, which removes the chore entirely.

4. Use Associates — They're Free Power

Associates are callable services unlocked by earning money for their parent underboss. They're easy to forget about, but they can swing a fight or a getaway in your favor.

AssociateUnlocked ViaWhat They Do
Cash courierVito ($0)Picks up your wallet cash and deposits it
Kickback collectorVito ($140,000)Auto-collects underboss kickbacks
Armed backupVito ($30,000)Fighters drive to your location and help in combat
Kill squadVito ($370,000)Four-man squad on call
Weapons vanCassandraDelivers guns and ammo to your position
Vehicle dropBurkeDelivers a car or van from a menu
Police zone clearBurke ($30,000)Clears the search zone when you're wanted

The weapons van is especially useful before a big racket takeover — stock up on ammo without driving across the map. Burke's police-clearing associate is a lifesaver when a heist goes loud.

5. Assign Districts Wisely and Keep Underbosses Happy

Every district you take over has to go to one of your three underbosses. Hand too many to a single lieutenant and the others will resent it — which can escalate into open conflict. The safe play is to keep the split roughly even.

Beyond fairness, each underboss has districts that suit their background:

UnderbossStrong District MatchesWhy
CassandraBayou Fantom, Barclay HillsKnows the swamp from her weapons-smuggling days
VitoDowntown, SouthdownsBackground in white-collar crime and mob operations
BurkeFrench Ward, Tickfaw Harbor, Frisco FieldsAlcohol-smuggling expertise; only boss who can hold Frisco Fields

Matching districts to expertise keeps loyalty high and avoids the headache of a mid-game power struggle.

6. Improve Your Accuracy Through Cassandra

Mafia III is a shooter at heart, and accuracy matters more than raw damage in most firefights. Earning Cassandra $60,000 unlocks Improved Accuracy upgrades, which you can buy per weapon type. Dump points into your two or three most-used guns and you'll notice the difference immediately in longer engagements.

7. Read the Map Markers

Two marker colors do most of the work:

  • Green dots — useful pickups like money and fuses. Always worth a detour.
  • Blue markers — collectibles like Playboy magazines and Alberto Vargas pin-up paintings. These don't affect gameplay, but completionists will want them.

If you're chasing 100%, blue markers are your checklist. If you just want to get stronger, green is where the value is.

8. Split Enemies for Stealth Kills

Charging a group of mobsters head-on is a fast way to die and lose your unbanked cash. Instead, isolate targets. Cassandra gives you the Screaming Zemi, a throwable that makes noise and lures enemies to investigate. Toss it around a corner, pick off the curious stragglers one at a time, and repeat.

Later, once you unlock remote-controlled C4, the Zemi becomes a trap-setter's best friend — lure a cluster into a kill zone and detonate.

9. Never Pay for Ammo

Ammo is everywhere in New Bordeaux if you know where to look:

  • Dead enemies drop their weapons and ammo — loot every body after a fight.
  • Gun lockers scattered around locations often hold free ammo.
  • Your weapons van associate can restock you on the road.

There's also a well-known community trick for the weapons van: open the menu, switch to a weapon you already own (switching to owned weapons is free), then switch back to the gun you actually want. You'll end up with full ammo for it at zero cost. It's a quirk rather than a designed feature, but players have relied on it for years.

For more official details on the game, check the Mafia III page on the 2K website, which covers the full series.

Quick Reference: The Money Loop

If you only remember one thing from these Mafia III tips, make it the core loop:

  1. Wiretap junction boxes to reveal enemies and enable racket boss recruitment.
  2. Assign districts evenly and match them to underboss strengths.
  3. Complete underboss side quests to raise racket income.
  4. Collect kickbacks before they cap out.
  5. Bank your cash at Sammy's Bar before every risky mission.

Run that loop consistently and you'll enter the late game with enough money to buy every upgrade you want — and enough firepower to finish what Lincoln started.